★ NWX DESIGN EXPERIMENTS / 03 / EVENT HORIZON ★ 500K PARTICLES SIMULATED IN A WEBGPU COMPUTE SHADER ★ RENDERED AT RGBA16FLOAT WITH EXTENDED TONE MAPPING ★ OUTPUT VALUES GO TO EIGHT TIMES SRGB WHITE IN THE CORE ★ IF YOU ARE VIEWING ON AN HDR DISPLAY THE SINGULARITY SHOULD LITERALLY HURT ★ SDR DISPLAYS CLAMP GRACEFULLY BUT YOU GET THE IDEA ★ GRAVITY PLUS TANGENTIAL SPIN PLUS CURL NOISE ★ ADDITIVE BLEND LETS DENSITY BECOME LIGHT ★