01
Buffer Bloat
why a larger queue means a longer wait
2026-04-16
02
Plasma Field
five summed sine fields in WebGPU, HDR hotspots via rgba16float + extended tone mapping
2026-04-16
03
Event Horizon
500k particles in WebGPU, rgba16float with extended tone mapping for HDR
2026-04-16
04
Hyperspace
raymarched bent tunnel in WebGPU, HDR rainbow stripes
2026-04-16